1.) A person or thing that mongles turds.
2.) One who collects or hords large numbers or quantities of crap or #%*!
3.) Any person or thing that brings dung or feces into their life in a rapid or consistant manner
4.) Jonathan Terrill
5.) One that is full of crap
Jeff: Jonathan told me that he was going to attack me.
Tucker: Did he also mention that I ate your last peice of cake?
josh is such a jerk to everyone, going out of his way to make bad decisions in every way possible (including chronicsmoke inhalation, yuck!) and taking every opportunity to screw over everyone, including himself. he must be trying out for his expert turdmanship badge!
Originating from the game Borderlands: The Pre-Sequel, a turbomansion is a mansion which is so much faster than other mansions, it seems to be using turbo.
A district in London which extends to the river Thames which had more turd by volume than water before epidemiology & sanitation & disease process was properly understood by man probably during Victorian times
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.