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A play on video games "non-player character" mixed with a play on The Simulation Hypothesis.

An NPC is seemingly a human that is unable to think objectively.

We exist in a simulated reality and some humans take on the role of NPCs, spouting "opinions" they are programmed to spout and repeating in a cult-like manner.
Liberal: (Yelling) Fuck Trump! Ban guns!
Conservative: (Yelling) Fuck Hillary! Ban immigrants!

Friend: Bro, I'm sick of all these people just repeating shit...
Me: Its hard to move forward with all these NPCs.
by shimokuma July 03, 2018
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Feb 26 Word of the Day
Commonly used in text messages or social media as a short form for Very Sound Advice.
Mate 1: Hey, I'd be careful risking all that money on one bet. Only risk what you can afford to lose.
Mate 2: Thanks. VSA
by Sexucator February 08, 2021
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NPC (Non Player Character)
Usually used to refer to characters in an MMORPG that are computer controlled
Wow that NPC is selling cheap swords!
by Anonymous January 20, 2003
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Non-Player Character. In general, any character (human or otherwise) in a role-playing game that is not controlled by someone playing the game.

In a tabletop RPG, the game master or equivalent (the person running the game) will generally act/speak the parts of all NPCs. These NPCs can range anywhere from an innkeeper the players talk to in order to rent a room to the mysterious woman who follows your party along for her own unknown reasons only to backstab you right when you were starting to trust her. It's up to the GM.

In LARP, the people running the game will again play the NPC parts, and may enlist others to be NPCs. In an ongoing game, LARP NPCs tend to be the characters who are either too temporary or too important to be done by a given player.

In single-player video game RPGs, NPCs are anyone who isn't your party. They generally aren't referred to as such in this context because "the guy next to the weapon shop" works just as well. These NPCs have a set dialog, and most will repeat the same thing they say every time you try to talk to them. Several webcomics have poked fun at this.

And in a MMORPG, the NPCs are the characters controlled by the server. They often have some kind of distinguishing feature, such as listing their trade in their status window or their name being displayed in a different color of text. As with single-player RPGs, these NPCs will tend to have set patterns of behavior and often must be interacted with to achieve some objective or another.
I need someone who's not playing a regular character to be a NPC today.

Talk to the NPC by the gates to start the item collecting quest.
by Artscrafter June 17, 2005
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1. Used to denote a video-game character that is not controlled by a player.

2. Someone, regardless of their views, who doesn't think for themselves. Contrary to what most conservatives tell you, all NPCs aren't liberal, and all liberals aren't NPCs. If you blindly agree with whatever a person says, you're an NPC.
1. NPC don't resist when a bloody train is coming at them in GTA, it's hilarious.

2. "Orange Man Bad. Satan himself. Whatever he does is wrong. If you disagree, you're a fascist! And don't call me an NPC, that's dehumanizing!"

"Orange Man Good. God himself. Whatever he does is right. If you disagree, you're a communist! You're an NPC!"
via giphy
by Kelpy G February 19, 2019
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1. Traditional: stands for "Non Playable Character" commonly encountered in RPG style games where you can interact with them for limited conversation or information, or who may be able to carry out simple tasks, within the bounds of their programming.

2. Modern (2018): A term now used to describe a 'Social Justice Warrior' or SJW, as their behavior mirrors that of traditional in game NPCs, in that their thoughts and actions are limited to their programming (programming being mainstream media in this case) and lacking any critical and independent thought process.
1. I had to visit 5 NPCs in town to finish my quests
2. The NPC retreated to a safe space after it's programming was challenged.
by NPCfreedom October 17, 2018
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