A so called “friend” who says that they cannot come out and “sesh”, yet proceeds to go out anyway, (most likely with a different group of friends). This behaviour is “snakey” and therefore the perpetrator is known as a “sesh snake”.
“Will is a right sesh snake! He said he wasn’t going to go out yet he woke up with sick in his sink and had no memory of his night.
(Noun) A trouble-making, untrustworthy person who often places themselves near to others in the hopes acquiring or overhearing information that they can distort and falsify.
Nickki whispered to Robin, "I need to tell you something, but that snake-in-the-woodpile Brandy is trying to eavesdrop on us. Let's go outside so that the cunt can't hear us".
A sexual gathering comprised of all male participants and are non biased in sexual orientation.
Man... I came this close to walking in on a full on snake tangle! When I noticed the assortment of sneakers and boots lined up outside the door, I decided to turn away!
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.