When the scene of a shart is left unattended over an extended period of time the sharticles, or particles of shart begin to harden due atmospheric exposure.
This results in the shart forming a thin crusty lining in the jocks which although uncomfortable, is sometimes preferable to admitting to having performed the initial shart in the first place.
"I knew I should have changed after that shart. Now I've got hardening of the sharteries."
"Madeline is walking a bit gingerly today, maybe she's got hardening of the sharteries..."
The ridiculously easy way to get high. Easily accessible by many age groups. Most popular among tweens who sniff it constantly, but often get tired and would rather small the cherry scented markers instead. Some schools have realized that these markers are dangerous, so they watch their students carefully use them. Just like when they handle white out and glue.
Elaine: Ooh! Sharpies!
Matt: Yea!..
Elaine: Give me one! *sniffs* Do you think we could get high off of this?
Matt: *shrugs and sniffs them,too*
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.