A group of dancers, cwalkers, and shufflers from Sydney, Australia. Often known to make dance videos wherever they go, around Sydney.
Bob: Yo, have you heard of the sydney beatriders?
Ben: Yeah, they usually hang around Parramatta. I saw some of them cwalking the other day.
Bob: Yeah, still ballin.
n. A figurative phrase used primarily to indicate the difficulties faced when people who have had too much to drink attempt to communicate with each other.
Ben dranka few to many last night. He had a hard time ordering a pizza due to the language beerier.
A man with a sexual attraction to anothe man. Usually involved in heavykink and naughyness.
John was once a married man, with two beautiful children no less, but he always had an attraction to other men and eventually left his wife to become a beefgrinder.
Henrys unfortunate beerfidence grew quickly with each PBR he ordered, which led to his approach of the ever so sought after Caroline. However, he was not able to seal the deal due to his level of intoxication and discombobulated speech. Beerfidence is not for everyone it appears...
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.