A mentally retard person with down syndrome. Often seen packing your groceries or saying "HEEELLLOOOOOOOO" while you casually try to walk away quickly. Tribits are friendly and always mean well, but are often ignored in order to avoid the awkward uncounter. They enjoy flailing their arms about and shaking randompeople's hands. Some may even wear those little red propeller hats.
I was scared to make eye contact with the tribit, because I was scared he'd come talk to me.
The last thing I wanted to do was to show that I was friendly. That tribit sitting by me in the food court had his eye on me just waiting to lick my spoon or something.
I just watched out of the corner of my eye as he put the urinal mint in his mouth. I was going to say something but this particular tribit looked like he was capable of beating my ass.
Tibitha is a stereotypical term used for a person who appears or acts like they are from an upper class background and appears to be weird,outgoing with certain people and also plays the flute in school.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.