A Wondering Wanker is a person who engages in the simple act of flogging the dolphin in a public restroom, department store changing room, or other random public place. Normally the Wondering Wanker is always horny and gives no regard to where he sprays his baby gravy.
Bro 1: Dude, I was dropping a grumpy at the crapper in Best Buy the other day and I think the guy in the next stall was whacking it!
Bro 2: Oh gross, you were sitting next to a Wondering Wanker...
a type of marijuana that is brown with a lot of crystals on it its effects when intoxicated tends to make your mind wonder originated in the south west region of Ontario
i smoked some wondering willy last night ...it made me think alot
When someone is just sitting there doing absolutely nothing, or next to nothing (e.g., doing something so useless they might as well be doing nothing). Just thinkin', wondering what to wear.
*playing Left 4 Dead with a couple of friends and a bot, when suddenly I'm downed*
Bot: *standing over me, doing nothing, and definitely not reviving me*
Me: "Bot, please—what the hell is it doing, man?"
Friend: "He's wondering what to wear."
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.