It’s 10 PM; do you know where your children are? — This was a regional program bumper / public service announcement from the late 1960’s through to the late 1980’s. In some regions, there was an 11 PM variant. This was sometimes the lead in to news programs. But best of all, it was NIGHTMARE FUEL for some of the best childhood ghost stories and URBAN MYTHS that kept a kid awake at night after scary stories were inappropriately told to them by mischievous baby sitters.
No mommy, this never happened to me…honest!!!!!!! Nor, was I ever the perpetrator of telling such a tale.
…And then while the mom was watching t.v., a man came on the screen and said, “It’s 10 PM; do you know where your children are?”. A shiver went down the mother’s spine so she went to check on her kids. When she opens the door there was a man standing over her children's dead bodies holding a bloody butcher knife. AND HE WAS WEARING A BUNNY SUIT…
Do not cause trouble in a place where you must be on a regular basis. Often used with workplace romances but can also apply to relationships with students at your school or starting shit in general.
Kyle tried to ask Jennifer out. I told him don't shit where you eat.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
Modified derivative of granola.
"I need more crunchy guys in my life. I'm so tired of dating preppymetrosexual assholes."
"I'm heading out to the crunchy store to pick up some fair trade chocolate and tea tree oil, do you need anything?"
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."