Tellernippel are big nippels with enormous forecouts that are shaped like plates (in German = Teller). So they look like a dish. Black girls often habe Tellernippel.
"OMG look dem Tellernippel!!!" - "Bimml bimml yooo I wanna suck dem both!" - "Alda ich liebe Tellernippel..."
Someone who holds ridiculous opinions that are unpopular for a reason and spews them to anyone who will listen (and many who won't) in a most asinine manner while believing that they are edgy, sexy, and everything cool for doing so AND that they are bravely showing the rest of the world the cold, hard truth.
Sexy Truth-Teller: Women really are lesser beings than men. They're only good for cooking and screwing. If that hurts, too bad. I'm only speaking the truth that most people are too afraid to face.
Person: Wow, you fancy yourself some kind of sexy truth-teller, huh?
Tom: Hey Jack, Joe told me he flew his car into a skyscraper the other day!
Jack: Really? I was at his house yesterday, and there wasn't even a scratch on his car.
Tom: Yeah, Joe is pretty good at telling stories. We don't even live close to a city.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.