What you suffer from lack of alcohol. Symptoms are such things as remembering where you live, walking straight, being able to have a conversation without breaking down into fits of laughter, etc...
Dude, i haven't had a drink in three hours... i'm starting to get symptoms of sobriety
The surreal anticipatory period of uncertainty and apprehension during which the real-time performance of a road-side sobriety test hangs in the balance between spectacular, unbelievable success and crushing, hopeless defeat.
Just look at her; she's tryin' her BEST to walk heel-to-toe, watch-the-movin' cop finger, cartwheel, back-flip and hand-stand. Right now she's in Sobriety Test Fear-Fail...better call in the lawyers anyway...
Used to describe a girl who is cool and is easy to talk to when she is high but as soon as she sobres down she suddenly becomes standoffish and just starts giving you the cold shoulder for no reason, not really a full on bitch but almost there.
Guy 1: Bro what happened she was totallyjockin u at the mall?
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.