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SOTTL
SOTTL by KhloeSlytherin September 13, 2011
Speak Softly and Carry a Big Dick
One of the most important principles of Big Dick Diplomacy. The term was coined on January 26, 1900 by Theodore Roosevelt when his coworker expressed his frustration of not being able to get laid. Roosevelt proclaimed, "Speak softly and carry a big dick, you will get laid." He took Roosevelt's advice, although it has never been officially confirmed if he got laid.
Coworker: "Why can't I get laid?, I always get rejected."
Roosevelt: "Next time you get rejected try using Big Dick Diplomacy. Speak softly and carry a big dick, you will get laid."
Coworker (5 minutes later): "Thanks for the advice, I just got laid."
Roosevelt: "Awesome, I told you it works."
Roosevelt: "Next time you get rejected try using Big Dick Diplomacy. Speak softly and carry a big dick, you will get laid."
Coworker (5 minutes later): "Thanks for the advice, I just got laid."
Roosevelt: "Awesome, I told you it works."
Speak Softly and Carry a Big Dick by Forgotten History Revealed May 19, 2016
Padron e sotta
"Padron e sotta"(Master and servant) is a southern italian, card based, drinking game. In every game the one who gets the higher score is the Padron, the second higher score is the Sotta.
The Padron has to make invitation and the Sotta has to accept or decline, making some people drink and other no, forming teams.
Padron - "A glass of beer to Aldo and two to Stefano"
Sotta - "No"
Padron - "A glass to you and one to Aldo"
Sotta - "Yes"
The game ends when everyone has drank at least a glass (usually of beer, wine in the old days), or when
the number of rounds prearranged is reached. A round ends when everyone has been the dealer.
The person who hasn't drank for the whole game is called "Urm" and will be mocked for the rest of the evening. (for the rest of his life if the game was really competitive)
The Padron has to make invitation and the Sotta has to accept or decline, making some people drink and other no, forming teams.
Padron - "A glass of beer to Aldo and two to Stefano"
Sotta - "No"
Padron - "A glass to you and one to Aldo"
Sotta - "Yes"
The game ends when everyone has drank at least a glass (usually of beer, wine in the old days), or when
the number of rounds prearranged is reached. A round ends when everyone has been the dealer.
The person who hasn't drank for the whole game is called "Urm" and will be mocked for the rest of the evening. (for the rest of his life if the game was really competitive)
Padron e sotta by ledzeppolen September 4, 2016
Once you go metal you won't want to settle
It's the future of sex. Sex with hot robots. They feel surprisingly soft, but can turn tough and durable during battle mode. It's based on smart metal. It's a metal that's already under development, but will be fully developed in the future. It's a metal that can change material properties at will(they could get soft, smooth and squishy like normal or wet human body tissue, but get tough like steel during dangerous situations and battling). Girl sex bots. Sex-bots.
Once you go metal you won't want to settle by HawaiianPunch1 September 2, 2013
Softlock
A softlock is a savestate in video games where you are placed in an inescapable situation, preventing progress forward in the game, and also preventing backtracking, leaving you stuck in a particular position with no hopes of escaping. This is usually the product of design flaws, overlooked mechanics or levels, or simply glitches embedded in a game.
The most common way to escape a softlock is to restart the game from the beginning.
Examples of a softlock may include but are not limited to: death on spawn, spawning inside a wall, a game autosaving right the instant before you die, etc.
Gamer1: "Dude, the yesterday I reached the hardest level in the game, but the game autosaved while I had 1 HP and a monster was shooting at me. Now everytime I load my save file I die right away!"
The most common way to escape a softlock is to restart the game from the beginning.
Examples of a softlock may include but are not limited to: death on spawn, spawning inside a wall, a game autosaving right the instant before you die, etc.
Gamer1: "Dude, the yesterday I reached the hardest level in the game, but the game autosaved while I had 1 HP and a monster was shooting at me. Now everytime I load my save file I die right away!"
Gamer1: "Dude, the yesterday I reached the hardest level in the game, but the game autosaved while I had 1 HP and a monster was shooting at me. Now everytime I load my save file I die right away!"
Gamer 2: "Wow that sounds like you got softlocked bro. Better create a new save file and hope it doesn't happen again!"
Gamer 1: "Damn it! I had so much progress in that save file!"
Gamer 2: "Wow that sounds like you got softlocked bro. Better create a new save file and hope it doesn't happen again!"
Gamer 1: "Damn it! I had so much progress in that save file!"
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So Joe where are you taking the kids for spring break vacation? We are going on an oblication to Boca to visit my mother-in-law.
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Surf Dracula Syndrome
A phenomenon in film/television series, most notably streaming series, where the main premise is drawn out to such a point that it takes an entire season or more to get the parts of the series the audience is actually interested in seeing.
For example, if a series is titled "Surf Dracula," a majority of viewers would tune in expecting to see Dracula surfing by the first or second episode. However, the entire first season would instead be tedious padding and backstory before finally ending with Dracula surfing in the last five minutes of the season finale.
For example, if a series is titled "Surf Dracula," a majority of viewers would tune in expecting to see Dracula surfing by the first or second episode. However, the entire first season would instead be tedious padding and backstory before finally ending with Dracula surfing in the last five minutes of the season finale.
I watched "Smallville" on Netflix the other day. Dude, it was ten seasons of filler before he finally flew! Major Surf Dracula Syndrome!
Surf Dracula Syndrome by AOmundson June 18, 2023
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Northstarring
Finding your way back to the truth by fixing on one verified fact and working out from there, the way you navigate by the North Star when everything around you is spinning.
Northstarring by Light Bearer October 22, 2026
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