The moment when a Video game boss fight doesnt line up with the
lore presented about them in the game for example said boss being said to have powers they do not possess when you fight them. Name derives from the monster Fatalis (
Fay-tah-liss) from the video game series monster hunter which lorewise is described as the
god of monsters, able to destroy entire kingdoms in a matter of hours while in
reality being a bland generic fight that doesnt communicate the pieces of
lore well. This description can also be used to describe a bbeg from a tabletop role playing game like dungeons and dragons that exhibits similar characteristics.
me- "The
DM is really fatalising with the latest bbeg hes not
even using the characters necromancy"
friend: "yeah I noticed that"
me- "I wish game developers would stop fatalising and give us boss fights that lived up to the
lore"