A Kirkland Drymount is where someone in Costco intentionaly or non-intentionally rubs up on you or someone else. Usually when its busy and jam packed with people.
"Dude, I just gave this really smokin hot chick a Kirkland Drymount at Costco today when I was shopping in bulk with my Wife."
"OMG! This guy just gave me a Kirkland Drymount, omg look, that one over there, the balding one in the bomber jacket torn jeans and platform boots. Yeah, I feal so violated... I think I'm gonna cry..."
Noun. Drymouth describes any liquid that quenches the thirst of a group of stoners. The participants will often select a drymouth before they light up. The best drymouths are often considered to be Lucozade and Oasis Citrus Punch.
"Ra! Pass me the drymouth Jay"
"Don't be drinking all the drymouth"
When an individual named Dryden thinks they know everything that is to be known far and wide and will not hesitate to tell you of there superior knowledge.
This information may however not be based on fact and largely imaginary.
'That Dryden sure talks a lot of shit but acts like he knows a lot.'
'I know, God damn drydopedia.'
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.