The man in charge of analyzing the stock markets and directing a group of stock weezels of when and what stock to buy. The objective is to get in and get out quickly with as much profit as possible.
I don't know how he does it but wish I could pick stocks like the alpha weezel, the guy is a genius!
A stock market player who looks for opportunities to make a quick dollar. Uses all forms of stock market trading theories including momentum trades, day trades, swing trades, channel trades, value trades and technical analysis but not married to a single style. Likes to “weezel” in unnoticed by market makers and “weezel” out with a pocket full of cash, hopefully from the big players pockets whom he detests. Almost always works as a group of investors lead by the “Alpha” weezel who directs the group when and what stock to start weezeling. A stock weezel is very flexible and can hold a position for only a day a week or a couple of month but never long term.
Buddy is making good coin in the markets lately! He gets in and gets out, that damstock weezel is making a killing!
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
Modified derivative of granola.
"I need more crunchy guys in my life. I'm so tired of dating preppymetrosexual assholes."
"I'm heading out to the crunchy store to pick up some fair trade chocolate and tea tree oil, do you need anything?"
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.