Ungkoo is a dumbyet energized bitch that loves wine and does crazy things everyday. So be aware of ungkoo because he/she is NO ONE you would mess with.
bad, originating from the fictional language Newspeak in George Orwell's novel "Nineteen Eighty-Four". Newspeak is closely based on English but has a greatly reduced and simplified vocabulary and grammar. This suited the totalitarian regime of the Party of "Ingsoc" (English Socialism), whose aim was to make subversive thought ("thoughtcrime") and speech impossible. Newspeak is engineered to remove even the possibility of rebellious thoughts—the words by which such thoughts might be articulated have been eliminated from the language. Newspeak contains no negative terms. For example, the only way to express the meaning of “bad” is through the word “ungood.”
When you reach an epiphany after being woke that you don't need to conform to the idea of being woke or the deluded belief of demonstrating an incorrect belief of being socially and politically superior to those that disagree with you.
Being wokeactually encourages division and intolerance. I woke up from being woke; I unwoke-up.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.