TIFT (Take It From Them) - TIFT is an epic move where a bunch of smoothed brained apes federized the Comex (CME Group) and took all their silver. These OUT OF THE VAULT shouting silverbacks of Reddit WallStreetSilver pulled a capitalism and drained the corrupt bullion banks of all the shiny. It was the only real money they had. Apes did this relentlessly. u/3rdWorldTrillionaire inspired the silverbacks to use the term TIFT (coined by u/troy-ounce-31-103476). Talking trash as they drained the swamp the apes would say "Keep bleeding ounces you bankrupt M'fukkerz !" and "TIFT!"
It should be noted that the Reddit User 3rdWorldTrillioniare is not the same as the ZeroHedge user under that very pseudonym.
After hooking up with someone, you pretend you are still interested in them only to get them to admit they like you so that you can crush their hearts.
TIFT (TAKE IT FROM THEM) - A term used as the WallStreetSilver silverbacks Federized the Comex and took all the silver. It was the only money the bullion banks had.
1) Ape1: "Comex has some shinyleft!" Ape2: "Keep bleeding ounces you bankrupt M'fukkerz !" Ape3: "TIFT!"
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.