An Irish person who is of high intelligence but also knows how to party hard. i.e. works hard and plays hard. They will usually party until 6am, have an exam at 8am but still pass with 70%+
Usually elongated with emphasis on the e’s and shouted very loudly when drunk
Isaac Radley, also known as Shredzilla, is professional skater we all know and love. He came to fame after he kickflipped down M.t Blanc with 20 pugs on his skateboard. He has done many new weird and wacky tricks and stunts which we all know about
"Dude, you know that Isaac Radley, you know, Shredzilla killed a dude after he popped an ollie off the Taj Mahal and landed on him?"
A reference to the character of Boo Radley in the novel "To Kill a Mockingbird", a "Boo Radley moment" is when a person is astonished at the sight of something or someone excessively strange and/or rare.
(Seeing a recluse emerge from their home after a prolonged period of time)
Man: *stares blankly, mouth open*
Recluse: Having a Boo Radley moment, are we?
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.