Hobocore describes a person who chooses to ride freight trains, squat, travel and stay politically minded, while making sure to drink every day. Is usually an ex dope-fiend and generally from the Midwest, though not usually found there. Dreadlocks, facial tattoos, haggard patch-pants and prison time are common, though not required. Hobocore kids are often self-proclaimed anarchists, though usually banned from the local anarchist hangouts. Hobocore music is "anarcho-crusty-folk-rap".
Shit, I ain't as dumb as you think
I can make a bomb with the shit that's under your sink...
Desperate refugee, hop a freight with me
Shoot a pack in the back of the alley I'm not bullshitting, we really live this way Hobocore, aka it's lil jay
A questionable white powdered substance usually purchased from a shifty character, stereotypically homeless. When consumed users experience a slight buzz followed by: nausea, paranoia, a need to shit & in worst case scenarios a urge to become homeless.
Antonym: Primo
Mac: sniff, sniff “Ah shit, it’s hobocaine”
Mitch: sniff, sniff “I don’t feel so good.”
Mac: “ I think I might sleep rough tonight.”
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."