These characters can be found in abundance in Trinidad.He is a person who upon sighting him,you immediately start thinking he is going to rob you.He would usually be wearing a three quarter length pants that is way below his waist.His boxers are clearly visible and probably have a few holes but he does not mind that.All or some of his front teeth would be gold and glisten in the sun.If he does not have any gold teeth,some may be missing.He can wear his hair in different styles but dreadlocks are the preferred choice.He walks as if one side of his shoe has a spring at the bottom of the sole.
Gunthar is a random guy who will appear in your life one day. He will get on your nerves a lot but you will enjoy having him around. Gunthar jokes around a lot and his jokes are not funny but the dumb shit he will do will make you laugh your ass off. He also is a simp as he has simped on the same girl for 4 years. Dispite this and the number of times he talks about being single girls like him when he is not being an idiot.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.