A derisive portmanteau of "frugal" and "stupid" used especially within dysfunctional corporate environments where management espouses "frugality" as a virtue yet fails to distinguish between this and "cheap."
Manager: I changed your server order from the m1.large nodes to VIC-20s. It's too expensive.
Engineer: There's no way we'll be able to keep the site running on VIC-20s!
Manager: Oh, remind me to dock you for not being frugal in your next performance review.
Engineer: I think you mean frupid.
Adjective in Italian language used to describe any individual who is drunk beyond any common sense or a very frequent alcohol consumer.
Very often used even in objects which break or melt easily or even for rotten food.
The term has spread all over the Italian communities in the world, and even the Irish.
I wonder why the Irish.
"I found some XXXXL women's bra and vomit all over the place, bro wtf"
"I know, I was fraido"
"I wouldn't eat that shit, it looks fraido"
"Can't wait for tonight's fancy dress party. I'll be a manly version of Lady GaGa"
"Cool mate, I'll be just fraido"
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.