Tobias (also known by the alias Tabby) is under 24/7 surveillance for creating
the infamous term “ZhuZhu milk” this term refers to the submerging of a small
robotic hamster in milk, the toy which rose to fame in 2009 by Russell Hornsby
(cepia LLC).
“Tobiasjust submerged his ZhuZhu in milk!”
“Tabby is off the rails he’s sucking milk out his ZhuZhu!”
Zhu zhu means “tabby is CRAZY” in icelandic
ZhuZhu Milk
A word Claire totally made up. She likes to make up words. She claims that is means to ruffle a shirt or outfit, but that makes no sense and doesn't need its own word. She's a mess and needs to use real words like a normal person.
Little cheap mechanical hamsters that roll around on a track or in a cage and also have little outfits that can be worn. They are the Christmas '09 toy fad. As usual with these types of toys peoplewill look back on them a few years from now and wonder why there was such a big hype.
Person A: I have to get Zhu Zhu Hamsters for my kid this year!
Person B: WTF is a Zhu Zhu Hamster?
Person A: I don't know some little toy hamster or some shit but I HAVE to get one or my kid will freak out.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.