"Today’s decorative leanings, however, appear to lean less to the geometrical than the overtly botanical. I’ve participated in judging several juried exhibitions this year in which I’ve seen a preponderance of twisted and winding viney things, which I’ve taken to referring to as “thornament.”" - Jessica Helfand, April 11, 2006 10:35 AM, Design Observer
by a designer April 28, 2006
Get the thornament mug.The act of receiving fellatio while taking a shit AND playing a first-person shooter, preferably Quake or Unreal Tournament. Spices up the rarely-achieved ambition of getting head while playing a video game.
Jim: Hey how's it going?
Bob: Oh not to ba--AAAAAAuUUUAUUuuuuu YEAH *plop* "HEAD SHOT!!!!"
Jim: Fuck! Blumpkin tournament? You'll lucky dog. I'll call back.
Bob: Oh not to ba--AAAAAAuUUUAUUuuuuu YEAH *plop* "HEAD SHOT!!!!"
Jim: Fuck! Blumpkin tournament? You'll lucky dog. I'll call back.
by cracka_ass_cracka January 17, 2011
Get the blumpkin tournament mug.Related Words
by 474r1 June 12, 2004
Get the Unreal Tournament 2004 mug.by MLG Sceptile July 13, 2016
Get the Pokkén Tournament mug.by Erika January 19, 2004
Get the Unreal Tournament mug.Unreal Tournament is a fast paced first person shooter style game.
The series is now on its 3rd game, unreal tournament 2004 (last was ut2003, and before that the original UT) and soon to release UT2005 (Think sports games). UT2004 features fast-paced, solo and team oriented gameplay, as well as good implementation of vehicles.
The game has almost no single player gameline, and focuses on battlefield style gameplay with implementaion of bots. There are many different gamemodes; including deathmatch, team deathmatch, bombing run, capture the flag, last man standing, mutant, double domination, onslaught and assualt.
Onslaught and assualt both feature vehicluar warfare, and introduce single crew and multi crew vehicles; including the scorpion, manta, raptor, goliath, hellbender, and levithian.
Unreal tournament is designed with a much faster, explosive gameplay than titles like counterstrike and battlefield 1942. Most maps are medium sized and will leave you to encounter enemies every 2-10 seconds or so, and with constant respawning, (not round based) this means that it takes fast reflexes and sharp wit.
The gameplay also features various acrobatic stunts, such as the ability to dodge (double tap a dirction key), wall jump (dodge after jumping near a wall, thereby pushing your characetr off the wall in a flip or cartwheel) and dodge jumping (dodge, then jump to send your character launching through the air at a significant rate)
There are also various power ups, such as double damage, shields, health pickups, health viles, kegs of health and adrenaline. The adrenaline powerups increase you adrenaline level to a max of 100, at which point you can activate one of four combos (speed, beserk, invisible, and booster)
The above are based on UT2004, which obviously offers more features than UT2003 and UT Classic, however these prequels can be understood by thier loyal sequal, ut2004.
Overall, UT contains enoguh features to create dynamic, diverse, and broad gameplay, complete with tons of maps (UT2004 comes with well over 100).
The series is now on its 3rd game, unreal tournament 2004 (last was ut2003, and before that the original UT) and soon to release UT2005 (Think sports games). UT2004 features fast-paced, solo and team oriented gameplay, as well as good implementation of vehicles.
The game has almost no single player gameline, and focuses on battlefield style gameplay with implementaion of bots. There are many different gamemodes; including deathmatch, team deathmatch, bombing run, capture the flag, last man standing, mutant, double domination, onslaught and assualt.
Onslaught and assualt both feature vehicluar warfare, and introduce single crew and multi crew vehicles; including the scorpion, manta, raptor, goliath, hellbender, and levithian.
Unreal tournament is designed with a much faster, explosive gameplay than titles like counterstrike and battlefield 1942. Most maps are medium sized and will leave you to encounter enemies every 2-10 seconds or so, and with constant respawning, (not round based) this means that it takes fast reflexes and sharp wit.
The gameplay also features various acrobatic stunts, such as the ability to dodge (double tap a dirction key), wall jump (dodge after jumping near a wall, thereby pushing your characetr off the wall in a flip or cartwheel) and dodge jumping (dodge, then jump to send your character launching through the air at a significant rate)
There are also various power ups, such as double damage, shields, health pickups, health viles, kegs of health and adrenaline. The adrenaline powerups increase you adrenaline level to a max of 100, at which point you can activate one of four combos (speed, beserk, invisible, and booster)
The above are based on UT2004, which obviously offers more features than UT2003 and UT Classic, however these prequels can be understood by thier loyal sequal, ut2004.
Overall, UT contains enoguh features to create dynamic, diverse, and broad gameplay, complete with tons of maps (UT2004 comes with well over 100).
Unreal Tournament is a much faster-paced, explosive shooting game than counterstrike, but offers jsut as much fun and possibly much more variety.
by 64bitllama November 14, 2004
Get the Unreal Tournament mug.Visual orgasm. The next Unreal Tournament, scheduled for a late 2006 release. Nothing looks this good and runs in realtime.
"Mom, can I have three thousand dollars?"
"Why?"
"I need to upgrade my computer for Unreal Tournament 2007!"
"Why?"
"I need to upgrade my computer for Unreal Tournament 2007!"
by placebo September 22, 2005
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