Rarely seen man-emotions evoked by triumphs of masculinity or broyalty. External evidence of hemotions include no change in facial expression and a lack of crying.
"Tyler wouldn't admit it or show it to his girlfriend but when Vince fired E. on Entourage, he was feeling serious hemotions."
A) A bro so monstrous that he dwarfs all other bros around him, reducing them to insignificant preps compared to the gallons of Abercrombie cologne he uses on his 7 pastel polos with popped collars.
B) One whose titanic strength and audacious nature is capable of going toe to toe with the douchiest of bros, guidos, and other douchebags and surviving unscathed.
Example 1: "Yo, did you see the guy chugging those natties and plowing those hoes at the party last night? He's gotta be the bro-hemoth of campus"
Example 2: "Oh my god, Big S is so cocky and crazy that he started a fight with an orange, jersey guido and his 500 cousins at the club last night. And he won. What a bro-hemoth."
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.