a) (original meaning) : among winter time lobster and crab fishermen in North America: on a vessel, to close all entrances to the lower decks and crew cabins when you are in a storm
b) (my new and improved meaning): in Atlantic Canada and New England and in cities such as New York, Boston, Montreal, Halifax, to insulate the doors and windows of one's house for the winter months.
to batten the hatches definition b), even if it costs a small fortune, is a snow-brainer if you live in Canada or The northeastern United States
a) (original meaning) : among fishermen in North America: on a vessel, especially vessels dedicated to winter time lobster and crab fishing, to close all entrances to the lower decks and crew cabins when you are in a storm
b) (my new and improved meaning): in Atlantic Canada and New England, a term meaning, in cities such as New York, Boston, Montreal, Halifax, to insulate the doors and windows of one's house for the winter months.
if you want to properlyhibernate, be prepared to batten the hatches definition b), even if it costs a small fortune.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.