Overreacting to a somewhat overwhelming situation for the person twilighting, but for others, the situation isn’t that bad. The person tends to overthink, overplan, and hyperventilate.
Friend: Uh, hey, are you doing alright?
Twilighter: Hehe, yeah! I’m doing alright! Just need 7,432 things to do before the big event happens- OH WHO AM I KIDDING I AM NOT OKAY THERE IS SO MUCH TO DO BY TOMORROW!
Friend: Wow, you are twilighting hard.
It's a song, you sex-obsessed idiots! A perfectly innocent Owl City song about a guy who misses his girlfriend (or perhaps even a platonic friend, it isn't clear). Stop trying to turn it into something dirty.
When he uses the term, "Vanilla Twilight", he is literally talking about the color of the sky:
I'll find repose in new ways
Though I haven't slept in two days
'Cause cold nostalgia chills me to the bone
But drenched in vanilla twilight I'll sit on the front porch all night
Waist deep in thought because when
I think of you I don't feel so alone
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.