Princess Tom Boy;
A bad ass who can wear ripped jeans, a band tee & some heels and kick your ass with her next level of sass.
She’s a bro at heart & can sip margaritas with the girls too.
Oh shitttt, Sarah-Jo is here! The party is about to go off the fuckinghook!!!
the most beautiful and amazing person ever. They are always making you laugh and keep you happy and from doing dumb and stupid stuff. Sarah may have some problems herself but will always keep a smile on her face. SHE IS AMAZING
Oh! look out here comes Sarah Joyce. I heard she is the greatest person alive
Sara-Jo is a pretty and an artistic girl. She loves to hang out with friends and will always and forever have your back. She is a hard worker and will make sure her work is perfect before people can see it. If you have a Sara-Jo in your life NEVER let her go (if you do she may come after you). She is ambitious and won't let anyone get in her way.
Guy 1: Should I ask Sara-Jo out?
Guy 2: You should I think she's your type, but don't let her go for no reason she will haunt your dreams haha
Guy 1: gees ok I will be there for her
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.