An individual who's day revolves around doing nothing, just fucking around, it's productive part of the day includes materbating and groking people for their food.
Mo: yo dude did you fold your laundry yet?
Jay: nah I'm gonna do it tomorrow
1. from the Dutch family name Kluiver, Kluyver, Cluyver, occupational name for a court official, originally a hangman or torturer. Some Mennonites so named migrated to West Prussia in the 17th century.
2. North German: topographic name from cleve ‘swamp’. Compare Klever 1.
Used in a sentence, "Children eat all your vegetables or the Kliewer will get you!"
Kliera is a popular, funny person. Her boyfriends consist of Kermit, Elmo, and Caillou. She has lots of friends. *wink* *wink* she is very hot too. *wink**wink*
He is a dependable friend who is always there when you need a comfort. He is always hiding his problems and pain with his smile. You can call him a jerk but he is loyal to you. He is a happy person. He can forgive you even though it's your fault.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.