A shimoo is a name for any girl with a last name that starts with sh that reminds you of a cute cow. They dont have to have cow-like features but resemble a happy cow in personality.
Female calves can also be called shimoos and at night if you hear a faint shimooing sound, it means a cute cow is having a cute and happy dream. It is very rare to hear this shimooing sound as it is only made by female calves but if you really try to listen you may hear it, anywhere in the world.
Boy: "Can you hear that shimoo?? can you hear it? can you?"
Mum: " There's no such thing as a shimoo, darling, its probably just the wind"
Boy: " No its rare but I heard it, it was having a happy dream"
Friend: " Hey shimoo,your so cute and happy"
Girl with the last name Shimada: " Aww, thanks
No one is exactly sure why this is, but Saimoon is said to be the true definition of the term "saimoon" which can be understandable by general people. To get an insight about Saimoon you must visit Saimoon and come to know all about Saimoon.
I was busy attending my lecture and all of a sudden a student saimooned it.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.