Goodness gracious is an exclamation of excitement, surprise or frustration. It is a Southern term used primarily as a substitute for cursing, and as such it is a minced oath. Sweet little old ladies use this term a lot.
1. Goodness gracious, Tommy, clean up that room!
2. Goodness gracious, if you don't just look beautiful today, honey!
3. Goodness gracious, I have gas today something fierce.
Riduculously delicious, utterly fattening. Scrumptious. Light, flaky, and buttery. Often said when stoned, drunk, or otherwise inebraited at 4 AM at the local breakfast joint.
"Mmmm... these pancakes have the biscuity goodness."
"I am so wasted. Take me to get some biscuity goodness."
"Kim, check out that's guy's ass. It has the biscuity goodness."
When you wanna say “Oh my god” but your mom is next to you and you know she will say “don’t use gods name in vain” Being the appropriate respectful child you are you say oh my goodness and you mom gives you that fake smile really meaning I dare you to say oh my god.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.