A Nintendo-published video game so addicting that it is essentially digital heroin.
Person 1: Hey man, what's so great about Animal Crossing?
Person 2: You go fishing and dig up stuff and buy furniture and have animal neighbors and a loan-shark raccoon.
Person 1: That sounds terribly boring.
*after 5 minutes of playing*
Person 1: WHY HAVE I NEVER PLAYED THIS BEFORE
Released in 2002 by Nintendo, Animal Crossing, a game for the Nintendo GameCube was dubbed a "communication game" due to many aspects of communication being featured in the game. Players live in a virtual town and live life as they see it, interacting with villagers, fishing, shopping, catching bugs, and whatever else they wish to do.
The fourth entry in the animal crossing series, its home being the 3DS. One of the best games to get into animal crossing, with practically limitless possibilities and 333 default villagers (50 added in the welcome amiibo update-they are amiibo cards) giving the option to have a very different town to anyone else.
Each town is unique from the layouts being randomly generated, with landscaping, public works projects, and much else to be explored in the game with friends locally or online, you can lose many many hours in this great game.
player: I've been playing animal crossing new leaf for a year and have logged in over 200 hours!!! I love this game!
nonplayer: hmm...maybe there is something to this game...
While our lifespan is the number of years we will live, our healthspan is the number of healthy years we will have and our sexspan is is the number of years we will continue to be healthy enough to continue having an active sex life.
A lighthearted reaction upon receiving disappointing news of some sort. Usually something that isn't a particularly a big deal, esp. when it primarily affects someone else - sort of a mild schadenfreude. Sometimes doubled or tripled, and possibly said in a sing-songy voice for added comedic effect to imitate a muted trumpet, which is how the meme originated.
A phenomenon in film/television series, most notably streaming series, where the main premise is drawn out to such a point that it takes an entire season or more to get the parts of the series the audience is actually interested in seeing.
For example, if a series is titled "Surf Dracula," a majority of viewers would tune in expecting to see Dracula surfing by the first or second episode. However, the entire first season would instead be tedious padding and backstory before finally ending with Dracula surfing in the last five minutes of the season finale.
I watched "Smallville" on Netflix the other day. Dude, it was ten seasons of filler before he finally flew! Major Surf Dracula Syndrome!