Slang term for the underground practice of inhaling vapor from human feces, primarily for the narcotic effect of its methanethiol gas combined with the effect of hyperventilation. The term itself comes from "turd" and "huffing" due to the rapid inhalation and exhalation from paper or plastic bags containing the fecal matter. As with glue sniffing or hallucinogenic mushroom consumption,very unpleasant symptoms are experienced prior to the high, slowing the spread of the behavior. While its high is considered uniquely euphoric, tuffing is relatively brief and those who indulge in the practice risk severe infection, irritation of eyes and mucous membranes, convulsions or in extreme cases, coma or death.
Happy as they were, Shana and John annoyed all their friends after they'd been tuffing--they smelled like Mardi-Gras bathroom.
A term used to describe a male who has dark hair with tuff/thick blond streaks. The blond hair is coated with a greasy coat of gel, which gives the appearance of hardness.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.