Pronounced "tss-ot-see". A slang word common to most Southern African languages, a tsotsi is a person who is a rogue, a mischief-maker, a criminal, a bad element.
A synonym is "skelm", pronounced "skel-em", which has its roots in Afrikaans (and thus Dutch).
Parking in this part of town I'm always scared some bloody tsotsi's going to break into my car!
In urban slang of South Africa, "tsotsi" loosely translated means "thug". It is usually given to gangsters, thieves and liers that is either still young or still a minor.
Also the name of the Oscar winning South African movie (aka. Thug) about a young gangster that steals a car with a baby inside.
(n.)South African word describing a dodgy character. Someone who steals, lies and generally is not to be trusted. A township gangster. Can also be used as a light insult to friends. Pronounce it as you read it, say the 'ts' part quickly, as an interrupted 's' sound.
Help! That tsotsi just stole my cell phone!
Don't mix with those tsotsi's, they're hijackers.
Slang - You are such a tsotsi for stealing my drink.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.