Literally means "sky grief". Noctalgia is a new astronomers' term for the feeling of loss of dark nighttime skies around the world due to light pollution from various sources. Those sources are artificial lighting created by humans such as outdoor illumination of streets, buildings, and other places, many of which are not required all night. Also satellites reflecting sunlight onto the night side of Earth from solar panels and antenna arrays. Most city dwellers can no longer see any but the very brightest stars. The glory of the Milky Way in a dark sky is something most peoplewill never have the opportunity to see. Truly, we must grieve for that which we have lost in the night sky.
I can no longer see stars and constellations I could easily see as I child, their loss gives me a feeling of noctalgia, I am greatly saddened.
Often refers to caffeine. Sometimes, it can refer to prolintane, hydrafinil(fluorenol), sunifiram and phenylpiracetam. Most often, though, it refera to caffeine.
I had an energy drink and prolintane and was hyper for hours. This stuff is the nerd nectar of videogamers and overachievers everywhere.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.