Micca is an unpredictable person. If you doesn't know much about her, you would totally misinterpret all her actions. She is kind and a good person but her goodness depends on how you treat her. She cares a lot to those people she loves the most. Very thrifty yet she will not hesitate spend money on things she truly longed for. Micca is amazing in her own ways and flaws. She possesses a character that will make a man love her forever.
Term used to describe members of the popular international group The Original Mecca Lounge. They are a group of artists, intellectuals, writers and expressionists.
The coffee house poetry night was full of meccaians who performed spoken word and live art on stage.
a city, or neighborhood in that city, where "hipsters" congregate. usually semi upscale, yet affordable due to mom and dads money. full of coffee shops, bars, "thrift" stores (where a crappy used t-shirt runs about $13).
hipster #1 hey im moving out of capitol hill in seattle. its like so over
hipster #2 yeah, i moved to portland, OR. its the new hipster-mecca
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.