A Leader and sweet guy he helps people and friends with problem he is intelligent and strong during wargames his strategy can give him the ability to Conquer he acts like a General and a great Conqueror with his armys theres no stopping him he will defend his love one's and friends his sweet and kind but when it comes to war his always on the move and wont give up until his mission is complete
Kerney seems so nice he helps me with problems and is always there for me to back me up Kerney seems to be the nicest person I know and I'm glad to have him as a friend
A smart girl/boy who is beautiful inside and out but no one realizes it the girl/boy makes friends easily and is spoiled by him or hers family still being denied of their true desires
Ginger pre-pubescent teenager from Clipperstown in Carrickfergus, Northern Ireland. He is horny 24/7 but has never got laid, and he also drives a Renault Clio and never uses 4th and 5th gears, therefore constantly reving the crap out of the engine.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.