Burnham Red Eye is an ancient strain of Marijuana that was grown in the central Maine town of Burnham. It is still grown today by some elders of the town.
Have you heard of that strain of pot called BurnhamRed Eye? Its supposed to fuck you up.
Burnham Red Eye is an ancient strain of Marijuana that was grown in the central Maine town of Burnham. It is still grown today by some elders of the town.
Have you heard of that strain of pot called BurnhamRed Eye? Its supposed to fuck you up.
A quiet, thoughtful guy. Smart and kind and cynical in all the right ways and proportions. You couldn't find a better, more loyal friend. He considers all perspectives but can incisively reject crappy ones. Handsome, tall and slender. Often fair skinned. Adventurous and curious - but a homebody too! An intellectual without being a boring blowhard. Best smile ever.
That guy is a total Burnham! He stood by my side and gave me the best advice. I hope my daughter marries a Burnham.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.