A type of sexual clothing fetish that revolves around being sexually aroused by seeing one's romantic partner dressed in a T-shirt or Graphic T-shirt, or being obsessed with having erotic sexual encounters that revolves around being dressed in a T-Shirt or Graphic Tee. "Blouzaki" comes from the Greek Word for T-shirt or "small little shirt."
Person 1: I think I have this weird obsession with seeing my girlfriend wearing Graphic T-shirts, and it makes her 10x sexier and hotter when she wears them
Person 2: That's called Blouzakiphilia, its a type of very specitic clothing fetish.
Person 1: Oh shit it has a name?
Person 2: Yeah and it is very weird and unusual that you like that shit but if you like it, hey do you.
A person who drinks alcohol to excess, habitually , a person who gets drunk (with alcoholic drinks)
vodka , rum , whiskey , gin , tequila , rye , brandy, fire water , schnaps and the kinds of alcohol.. the boozard consumes.. to get drunk.
collin is such a boozard.. he gets drunk at the old bar and goes home and beats his wife up.
collin is a boozard.. so tha makes him a loser.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.