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2 para

When one stuffs a suitcase with a midget and throws it out a 3 story window
I just 2 para'd that annoying midget.
by Matheowj May 14, 2015
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The 2 Day Paradox

When something shitty happens literally 2 days after something great happens. This can encompass anything really, and it’s strange how it happens so much.
Bruh, I had a great day with my gf on the 26th, but then she dumped me on the 28th because the entire relationship was the result of a fucking bet from her friends. The 2 Day Paradox is in effect huh?
by Keklord Supreme July 20, 2022
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PaRappa the Rapper 2

A PlayStation 2 game released on January 21st, 2001. Sequel to "PaRappa the Rapper", it's PlayStation predecessor.

The story line centers on PaRappa, a young puppy, who has recently won a hundred years supply of noodles and has grown tired of eating them. PaRappa's girlfriend, Sunny Funny, offers to make him dinner one evening and he gladly accepts. However, when she serves him noodles, PaRappa throws a tantrum, leaving Sunny Funny to call him a baby. To prove to Sunny Funny that he is not immature, PaRappa seeks to complete a number of tasks, such as getting a job at a Beard Burger restaurant or working out to Chop Chop Master Onion's romantic fitness television program.
The plot continues to become more bizarre as the story ensues and it is slowly revealed that all of the food in town is being turned into noodles by a military dictator. He and his friends get shrunk by his father's invention, so he helps coach them back to normal size with the help of Guru Ant. PaRappa gets drafted into the army and must complete a military boot camp training course with Instructor Moosesha.
PaRappa confronts the inconsiderate Colonel Noodle. The Colonel turns out to be Beard Burger Master's son, who has become sick of eating burgers. PaRappa convinces him that noodles aren't the only food around. The game ends with a final party with returning hip-hop master MC King Kong Mushi, and PaRappa learns that Sunny Funny already likes him the way he is.
Guy 1:I just beat PaRappa the Rapper, now what?
Guy 2:Here! *Hands him PaRappa the Rapper 2*

5 Hours Later...

Guy 2:THE MUSIC IS EVEN MORE ADDICTING!
by RawrItsPanda October 20, 2009
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Paranormal Activity 2

A slow-paced yawner of a "scary" movie that will leave you wanting to watch literally anything else. People have said, "The last 15 minutes will scar you for life."

But all I saw was over an hour of build-up for a disappointing ending. Not scary at all.

Many people believe that anyone who doesn't find it scary are just unimaginative morons who believe only gore is scary. When in reality the morons who find the film scary are the kind of people who honestly believe that the "found footage" horror films are real. The kind of people who wrote angry letters about "The Blair Witch Project" because they thought it was in poor taste that a studio would profit off of the death of 3 innocent teenagers. Without doing their research and finding out that it was 3 actors pretending to be scared and lost in the woods while being chased by a monster.
Idiot: Dude, Paranormal Activity 2 scared me so bad that I stay up at night with the lights on at night and then sleep during the day.

Friend of Idiot: You were scared by that boring ass movie?

Idiot: Dude, how could you not be scared? It's a true story. That was actual footage from the security cameras that the family had in their house. They really died and the baby was really kidnapped. Didn't you see the thing at the beginning where the studio thanked the local police department for giving them the footage?

Friend of Idiot: Your stupidity makes my brain hurt.
by HotRodFan899 December 11, 2012
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Kaiju Paradise 3.2

A game where you either are a furry and beat up humans or be a human and beats up furries. There’s also that annoying ass slimepup and there’s a whole lot of R34 literally everywhere. But the goo furries are hot.
Person 1: “Nightcrawler from Kaiju Paradise 3.2 is hot”
Person 2Fatherless
by averagelesbianartist July 12, 2022
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The Stanley Parable 2 Emotional Support Bucket™️

The Stanley Parable 2 Emotional Support Bucket™️ Is a item obtainable in the hit game The Stanley Parable 2 Ultra Deluxe™️.Its found in the expo hall and when held, gives the holder extreme comfort and warmth. During the broom closet ending, you can even give it nice stickers. there are many ways to find and or lose the bucket. with it spawning in the open office room upon completing the expo, unlocking lots of new endings.
"You see Stanley, anytime your holding the Stanley Parable 2 Emotional Support Bucket™️ a sense of calm and ease will fill your mind and your heart" -Narrator
by RoseGoldGG December 1, 2024
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A foundational model for understanding parascience—fields of inquiry that exist alongside conventional science without necessarily opposing it—along two fundamental dimensions. The first axis runs from Empirically Testable (claims that could potentially be investigated through observation and experiment) to Empirically Untestable (claims that currently resist scientific investigation due to methodology limits or phenomenon nature). The second axis runs from Mainstream-Compatible (findings could potentially integrate with conventional science) to Mainstream-Incompatible (findings would require fundamental revision of scientific paradigms). These two axes create four parascience categories: testable-compatible (fringe physics, some parapsychology research), testable-incompatible (phenomena that would break known physics if confirmed), untestable-compatible (philosophical questions, some spiritual experiences), untestable-incompatible (realms claimed to be beyond any possible investigation). The model reveals that parascience isn't a single thing—it's a diverse landscape of claims with different relationships to scientific method and scientific orthodoxy.
The 2 Axes of the Parascience Spectrum "You lump all parascience together as 'woo.' The 2 Axes show otherwise: telepathy research is testable but incompatible (would break physics). Meditation experiences are untestable but compatible (they don't contradict science). Different axes, different statuses. Not all parascience is the same kind of not-science."
by Dumu The Void February 25, 2026
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