(from William Magear Tweed, political leader in New York City 1823-1878) over-development, unnecessary development, or development out of character with the neighborhood, facilitated by corrupt zoning changes, tax abatements, or incentives by politicians to benefit politically connected developers. In short: private gain at public expense.
That area was once two-family homes, now it is being converted to high rises because of a zoning change, it is tweeding in action.
To drape yourself over an object, as if becomeing or impersonating a towel. Comes from the term planking, but planking became too "lame" to partake in; thus the creation of 'toweling'.
Originated by an unintelligent teenage girl in a small suburb out side of Dallas Texas, and has swiftly taken north Texas by storm.
Demarcus "hey bro let's take some cool pictures of us planking!"
Carlos "nah man that's so old, let's go toweling!"
both boys drape themselves over an Orthodontist office sign and take pictures, soon to be uploaded to Facebook.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.