When you grab your opponent in
Super Smash Bros. after throwing a Pokéball right next to them, and holding them in grabbing position, doing serious damage, as well as throwing your opponent after into a non-avoidable Pokémon after you run out of grabbing time, thus creating more damage.
NOTE: Is applicable to
Super Smash Bros. on the N64, Melee on the GameCube, and Brawl on the Wii.
Related:
Nintendality, Final Smash
Nick: Hey, how did the
Super Smash Melee Tournaments go?
Mike:
Oh my god, I SmashGrabbed John in the last 10 seconds and threw him into a Charizard!
Nick: How's he taking it?
Mike:
Like a champ.
John: *hears them from other room, with tears* FUCK YOU GUYS *runs down the hallway into the bathroom sobbing*