There is no singular meaning for "shword." It's like saying "word" but a lot cooler. Anybody who thinks otherwise lacks any IQ and doesn't have a high school diploma. People who use the term "word" instead of "shword" exemplify everything wrong with the human race along with genetic deficiency.
Swoodwee is a very delicious and expensive German breakfast. It consisted of either pancakes or waffles on the bottom that were stacked, then topped with the finest whipped cream and fruits.
1. "Today, we had some delicious shwoodwee for breakfast"
2. "MMM, that tastes so good, it's almost as good as shwoodwee.
Someone who is both strong physically and mentally. i.e. Swole- to be muscularly strong, and Soldier- apparent mental stamina to stave of effects of calamities. Usually this term is used with the soldier emphasis not on a military sense, but an urban street sense (ghetto soldier). This is where the slang term 'swole' comes into play.
"Damn, did you see Mike V. fight those three assholes at the same time?"
"Yea, and look he's not even breathing hard, he's a fucking swoldier."
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.