A conditon in which gamers, through steady provoking, simply cannot take being killed (cheaply or otherwise) anymore and leave a online game game mid-match. Mostly occurs in multiplayer first person shooters. I.E Call Of Duty or Halo.
Warning signs preceding this action include
-The throwing of said gamers controller
-Rampant punching of a sofa/love seat
-Yelling at family members/roommates
-Letting loose a stream of expletives and complaining over in-game chat
Joe: Why is Jack leaving every call of duty match he gets into?
James: Oh, man thats a bad case of Rage Quitting
A thing that happens when one gets angry and doesn't want to play (or other verb) anymore. Can involve either the quiet rage quit of just leaving without saying anything, or the more loud type that many think of when hearing of "rage quitting". Obviously rage quitting may be frowned upon, but it's perfectly natural. All of us humans have emotions and some of us, when facing an unfair situation or are provoked, just can't stand it. Which is why either we take it out, or we quit. The only thing we can do is quit to be even the least bit respectful. That's where "rage quitting" comes from. We can't do anything about it, so we quit.
Player: "Alright, fuck this, I can't handle it anymore." >leaves Toxic Player: "HE RAGEQUIT LMFAOOOO he should've gotten gud instead of rage quitting"
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.