The feeling you get when amount of skill required in the game is greatly outweighed by in-app purchase.
In the world of mobile gaming apps, some games are free to download, initally based on the F2P model and could not be won entirely with money. Such F2P games only offers some benefits for paying players. As game developers use aggressive marketing to push in-app purchases for profits, whales (paying players) get unfair advantages over non-paying players. This causes frustration and feelings of unfairness.
A phenomenon in film/television series, most notably streaming series, where the main premise is drawn out to such a point that it takes an entire season or more to get the parts of the series the audience is actually interested in seeing.
For example, if a series is titled "Surf Dracula," a majority of viewers would tune in expecting to see Dracula surfing by the first or second episode. However, the entire first season would instead be tedious padding and backstory before finally ending with Dracula surfing in the last five minutes of the season finale.
I watched "Smallville" on Netflix the other day. Dude, it was ten seasons of filler before he finally flew! Major Surf Dracula Syndrome!
Finding your way back to the truth by fixing on one verified fact and working out from there, the way you navigate by the North Star when everything around you is spinning.
Rumours were flyingeverywhere, so she went northstarring — one checked fact at a time.
A plate of brown consists of foods that have little to no nutritional value, and are typically deep fried. A true plate of brownwill also be accompanied by a dark soda.
When finance content creators rent out fancy cars and flexcash to seem richer than they really are in order to promote and sell their “get rich quick” courses.