she is a really kind girl, she could be shy once she meet new people or around her crush, she has a REALLY BEAUTIFUL voice, but she never wants to show it, even if she wants to but she couldn’t. she is probably the most prettiest girl you’ll ever meet, the one that is her girlfriend is the luckiest person alive.
leah : is that keisya??
jake : what?
leah : keisyaaa
jake : omg she’s so pretty, im asking for her number leah : you really should
Kelisa is a beautiful girl who has a big heart. She shares with people a lot even though she doesn’t want to but she just likes to see peoplehappy! She is very smart but at the same time she doesn’t listen very well. She’s soft but she doesn’t play! She is a forgiving and loving person and she will do anything to make someone happy. Kelisa may not look like she can fight but she has hands. If you meet a Kelisa, keep her and stay with her because if u don’t youll regret it and your gonna wanna be with her again whether it’s a friendship or a relationship.
Yo bro you see that girl over there 👉 That’s Kelisa shes a keeper 💗.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."