After being a television meteorologist for 18 years, I needed a new title as I moved into doing traffic reports on the radio. For the few hours I give those reports, I become a trafficologist. The training to be a real, certified trafficologist is grueling, yet thorough. Still working on that American Trafficology Seal of Approval.
"...and eastbound 64 at the high rise bridge is backed way up. It's constipated. I'm trafficologist, Dave."
When you are driving and there is a lot of trafficaround you, it is very traffical.
"When I was out driving at one a.m. this morning, there was no one else on the road. However, during rush hour it seems everyone is out going somewhere. It sure is traffical this morning.
A combination of events that often causes one to become angry usually in a driving environment. A spin-off of going postal, whereas, going postal does not specifically have an event to cause the response.
I knew I was going traffical when I busted his windsheild with a baseball bat.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.