A person who is in love with himself/herself and his/hers oppinions and displays this by showing subtle contempt of people of a different opinion, class or personality. He/she also belittles other people and his/her relations to them aren't even skin deep, but merely superficial consisting mostly of remarks and comments the smarmy person thinks are cute, but which makes ordinary people sick. The smugness of a smarmy person is almost as big as his/her ego (which is enormous). A smarmy person usually doesn't have a real reason for his/her behavior, but it makes him/her feel important.
Forwardly and unknowingly exuding lightly overbearing and somewhat slimy behavior. One who would stab you in the back if he or she could get away with it. One who would sell their own mother's soul for benefit and/or attention. A subtle scumbag, sleezball, wretch, or creepshow.
If that smarmy guy comes by my desk again today, I hope I am away at a meeting.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.