A funny, cute, and lovable person who is always filled with energy. Normally happy or excited. People love Sapphie at anytime. Sapphie is always pretty and has a natural beautiful face.
When Sapphie walked by you can’t help but rush to greet her
A funny, cute, and lovable person who is always filled with energy. Normally happy or excited. People love Sapphie at anytime. Sapphie is always pretty and has a natural beautiful face.
When Sapphie walked by you can’t help but rush to greet her
In general the dutch word "Sappie" or "Sap" refers to a 500 millilitre can of cheap beer. It's mostly used when a person uses the key to open a drinkhole at the bottom of a can, allowing air to flow into the can when opening the lid of the can, resulting in optimal drinking conditions.
More specific use of the word "Sappie" refers to the 7.9 percent ABV beer from the brand Perlenbacher: Perlenbacher strong
"I feel like pulling a Sappie"
"Oh no.. We are out of Sap"
"To Sap, or not to Sap, that is the question"
"Your mother called, go get more Sap"
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.