(Standards of Training and Certification of Watchstanders) or also informally known as 'Stuff The Coast guard Wants"
Bullshit certifications required of all Merchant Seamen before they can sail deep sea as either licensed officers or unlicensed crew. Despite the fact that having these certs does nothing to improve the competence of the mariner possessing them, and the fact that accidents still happen to this day despite them, the IMO (international maritime organization) and the U.S. government still shove them down our throats.
Training and certification is in 4 basic areas: Firefighting, Personal Safety/Sexual Harassment, Personal Survival, and First Aid.
"Despite the fact that McAllister's Port Captain told me I couldn't sail past the sea buoy without STCW, I was aboard a vessel headed to Norfolk the nextmorning."
A bunch people, some good, some not do much, but they try. Very well known for their prowess as a staff team in the hit roblox game "SWCW RP." Contrarily, some staff are quite awful and abused their positions.
Bro, when are we gonna get a SWCW Staff -defintion?
I don't know man, but if you're reading this, maybe it did.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.