One of four consortiums in Hwa Chong Institution, better than all the rest consortiums at languages, mostly China People. Symbol of consortium looks like an E, and often put GA in front. Often pronounced as otters, people think they are mermaids of Hwa Chong Instituition
A really smart girl who is funny,Crazy, Weird, Outgoing, Loud and caring. She is always there for her friends and tells them the truth. She put bitches in there place and stands up for her friends. She looks at guys and adores them, When she in a relationship she stays loyal to that guy.
One of the consortiums in Hwa Chong Institution. Have an advantage in Chinese language. Most of the people are quite friendly but some are kinda childish.
John: When can that Ortus kid grow up? Even if he's good at Chinese, he need to be more mature
An act of smashing a cucumber into someoneās head. The prank originates from the Swedish snap chatter āAbbe Blattelitoā who urges his followers to continue smash cucumbers.
āEn rektor i Karlstad har blivit slagen i huvudet med ortens batongā
āA principal in Karlstad has been hit by ortens batong in his headā
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.