A cool dude who always has your back. He chooses his freinds very wise is very particular on his freinds. Once you get to know him he is very funny and is fun to be around.
Jullianne is unknowingly of how beautiful she is. She is shy and timid, but if you break her out of the shell she is very enjoyable to be around. She is a hard-core fan girl of many boy bands. She is smart and hardworking. She can do anything if she tried her hardest. Jullianne needs to work on being more confident. Jullianne is very loyal and sweet. Although she is nice she sometimes gets confused on who her real friends are.
Oou she a whole baddie. She will attack you if you do mess with her, she will though protect you if she actually cares about you. She loves talking to people and actually making friends. She is also really pretty and smart, she gets all the boys. She is also so rich and fancy (boujee)
Girl 1: OMG!! I forgot to study we have a math test today!!!
Jullienne: well you lucky you got me I can help you with answers...
Girl 1: ugh thank god your my parter, you’re so smart and helpful.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.